TTRPG Advice: Stop Playing to “win the game”

Metagaming, lone-wolf characters who never get involved, min-max characters, broken spell combinations, pocket sand, tucker’s kobolds, player hand-offs:¬†All of these annoying and ceaselessly discussed topics stem from a single point – a patient zero of all problematic TTRPG roleplay: when players are trying to “beat the game” you’re playing.

Let’s talk about why this is a problem and how to fix it!

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TTRPG Advice: Improvising

Another week of sad postponement for a product review. I’ve got amazing stuff coming up, but due to weather and personal strife – it’s had to take a back seat. Instead, I’m going to talk to you about a very important aspect of Tabletop Gaming that I’ve finally felt adept at: Improvisational Roleplay. What it is, how it works, tricks to get into the mindset, and important information¬†every player – new and veteran – needs to hear over and over again.

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