There come moments in every combat scenario when your turn devolves into “hit it with a thing until it stops doing what it’s doing” and those moments are pretty rough on some people. If you feel that way – today we’re going to discuss the flow of combat and how your Actions and Reactions can change the entire face of a combat encounter to be far more fun*.
*Fun is subjective – not everyone’s fun will be the same. However, by focusing on the actions and reactions that give your character agency, it gives you more control over the fun you and everyone else enjoys at the table.
Continue reading “Tabletop Gaming Advice: The 5 Requirements of Combat”