TTRPG Advice: Start Reskinning EVeRyTHinG!

Before you break your skull open trying to figure out the stats for a quarter etter-cap drow or what stats would accurately portray a KATANA (the longest running headache in the D&D community other than encumbrance, I think), why don’t you take a minute to consider the ultimate power… the beating heart of all gaming … Continue reading TTRPG Advice: Start Reskinning EVeRyTHinG!

TTRPG Advice: Realism In Your Game

Due to some incredibly rainy piss-poor days and being a novice with a camera, I’ve been forced to push back my reviews. Oops.  However, something keeps coming up in my chats and mentions, posts and public conversations: Realism. There are generally three sides to this argument, people who want to calculate the air-speed velocity that human tissue begins … Continue reading TTRPG Advice: Realism In Your Game

TTRPG Advice: Stop Playing to “win the game”

Metagaming, lone-wolf characters who never get involved, min-max characters, broken spell combinations, pocket sand, tucker’s kobolds, player hand-offs: All of these annoying and ceaselessly discussed topics stem from a single point – a patient zero of all problematic TTRPG roleplay: when players are trying to “beat the game” you’re playing. Let’s talk about why this is … Continue reading TTRPG Advice: Stop Playing to “win the game”

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TTRPG Advice: The Player Character Backstory

The majority of questions I’ve seen in my Tabletop Gaming history surround a single aspect of the game: The backstory. How much should a player prepare? How much should a DM use? Is there too much? Too little? Can a DM change it? While the background generation is very important, I think we can tackle the vast … Continue reading TTRPG Advice: The Player Character Backstory

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The Great D6 Roundup: Which D6s are worth your time?

There is something special about d6s compared to other dice. From a throw at a Craps table, lifting the cup for Cho-han, or making a move in the popular Powered by the Apocalypse system, rolling 2d6s just… it just feels official. Today, let’s take a quick and concise look at my favorite d6s out on the market … Continue reading The Great D6 Roundup: Which D6s are worth your time?

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TTRPG Advice: Connecting Your Plot

We’ve all seen those thread-bare plots used in games and movies, tv shows and novels. But how to connect your “plot threads” into something strong enough to pull your story along is not so easy in a Tabletop Game where other people’s imaginations are involved in the creation of your story. Hopefully I can help … Continue reading TTRPG Advice: Connecting Your Plot

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TTRPG Advice: Persevering a T.P.K (Total Party Kill)

When you put in a video game, even a brutal one like Darkest Dungeon or Demon’s Souls, you are pitted against a faceless and brooding evil – mechanics. A team of developers spent years crafting that game to be beatable yet challenging, unforgiving but surmountable, hair-pullingly frustrating but rewarding in the end. A Tabletop RPG, … Continue reading TTRPG Advice: Persevering a T.P.K (Total Party Kill)

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Level Up Dice: Gemstone Collector’s Set

The world is a huge place – but social media has made it easier than ever to connect with people and companies you’d otherwise never even know. One such connection I’ve made is with Level Up Dice, an Australian company specializing in higher-end luxury dice. Any of you that have spent much time looking for metal, … Continue reading Level Up Dice: Gemstone Collector’s Set

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1,000 Follower Giveaway Pt. 1: Steampunk Dice Package

You have all been wonderful. The amount of support I’ve gotten on both Twitter and this blog have been shocking. So to give back, I’ve decided to do a series of giveaways while I am at 1,000 followers! The first in the line-up is my Steampunk Dice Package consisting of: 1 Eldritch Arts “Gears” Dice Box 1 Easy Roller … Continue reading 1,000 Follower Giveaway Pt. 1: Steampunk Dice Package